|
 Tired of seeing all the Counter Strike and Call of duty players getting all the cash prizes? Did you wish you could showcase your gaming skills in other games? Well, your wishes have come true. This December Lanka eSports together with Intel are proud to present the Intel Unity challenge, which is to be held on the 12th of December 2009 from 9am to 2pm at the Unity Plaza Complex.
Games - FIFA 09
- Red Alert 3
- NFS:MW
- Unreal Tournament 2k4 Death Match
Cash Prizes worth 20,000 LKR and lots more complementary prizes is to be given away. Female gamers will get 50% discount for their registration fee.
Matches will be worked off at various retail outlets in unity plaza. The retail outlets selected for this unique event are PC Tel Sri Computers Net Com MI Tech Asian Computers PC Master Tech Zone Barcleys The Notebook Shop Hardnet Computers Lanka eSports would like to thank all the above Computer Vendors of Unity Plaza for there tremendous support and contributions given to make this event a success. Tournament Rules General Player Rules 1. Flash drives/thumb drives are prohibited from playing area. If a player is found to plug in a flash drive to a playing pc during a match or in between, that team is disqualified from the tournament. 2. For custom cfgs players must get prior approval from match officials before downloading/copying/installing. Failure to do so would result in a disqualification. 3. Gaming Mouse/Keyboards/Head Phones are allowed. Players themselves are responsible for their property and e-Sports staff or match officials would not be responsible for damages and losses. 4. Players must setup their hardware 10 mins before a match. (Only plug & Play devices are allowed) 5. No swearing in-game and within the gaming area. 6. Spectators/ Substitutes must remain silent during a match and should not interfere with players. Life Meter Applicable. Life Meter All players/teams who enter the tournament have two Life Bars. In the even t a player or a team gets knocked out they can buy back their life and continue the tournament. Player/team can re-enter the same stage (Ex: Semi Finals) and continue the tournament. Opposing player/team will have a free Life bar to re-enter to the tournament in the event they get knocked out. Player Life Bar: Rs.100 Team Life Bar: Rs.300 Games, Modes & Rules FIFA 09 General · Competition Method: 1 vs. 1 · Game Mode: International and Club · Host/client will be announced before the match or decided by coin toss. · Player changes and strategy changes are limited to 3 times throughout the game. (The changes before the start of first and second half are not included in this count.) · At the end of each match, players must maintain the final screens and receive the score confirmation from a referee. Stadium Setting Stadium: Bay Arena Weather: Sunny Day Game setting precautions · The officially licensed FIFA Soccer 09 product must be used with all its official updates. · The abilities of teams and players cannot be modified arbitrarily. · Graphics and other settings may only be setup through the menu. (Configuration file cannot be used). The allowed resolution is 1024x768x32. · Players on both sides must select the options before they begin the game. The match result will be accepted even if the players, during or after the match, find out each others' settings were different from the official settings. · Players may modify the devdata.dat file (pad incompatibility cases only). Game Settings · Difficulty Level = World Class · Keeper Level = World Class · Half Length = 6 minutes · Injuries = OFF · Offside = ON · Bookings = ON · Radar = ON · Camera = Any · Time/Score Display = ON · Game Speed = Fast · Adidas Live Season = OFF · # of subs = 5 · Player auto switching = slider all to the left if possible · Manual Cross = ON · Manual Through-ball = ON · Forbidden moves Every player must pay extreme attention to the following: 1. Players must kick-off with a backward pass at the beginning of each half and after every goal is scored. 2. Players are not allowed to shoot the ball directly onto the bar from a corner kick in order to get a chance for a header when the ball rebounds. 3. It is not allowed to score a goal from one.s own half of the field. 4. It is forbidden to make a throw in directly into the opponent's penalty area. Should a player throw the ball directly into the opponent's penalty area he shall be warned. Should he persist, he shall be disqualified from the tournament. Any goals resulting from a throw in into the opponent's penalty area shall be disallowed. 5. If a player changes his tactics, formation or line-up he has to kick the ball out of bounds after the changes so that his opponent is able to react. 6. If a player is found to be intentionally delaying the game time by passing the ball around, he may be given a warning or lose by default at the referee's discretion. Need For Speed: Most Wanted General · Competition Method: 1 vs. 1 · Game Type: Circuit · Host, client will be announced before the match or decided by coin toss. (Only for LAN Tournament). Other controllers, Steering Wheel allowed · At the end of each match, players must maintain the final screens and receive confirmation from a referee. · Winning a race: The winner of a race is the first player to complete 5 laps of the circuit course and cross the finish line. · Graphic settings such as ¡°motion blur¡± can be set using external utilities. Car Settings · Visual Upgrade allowed. · Part, Performance (Pro, Super Pro, Ultimate) allowed, Junkman not allowed · Personal save files are NOT allowed. · Cars may be tuned before racing each course. Game Setting · Courses: Diamond, Dunwich Bay, Heritage Heights, Bay Bridge, East Park · The Course selection may be changed prior to the tournament. Players will be informed of any such changes before the tournament. · Race Mode Options : Circuit · Track Direction : Forward · LAPS : 5 · N20 : ON · Collision Detection : Off · Performance Matching : Off · Min Num. Players : 2 Player Options · Game Moment Camera: Off · Car Damage: Off · Rearview Mirror: Player's own discretion · Units: Player's own discretion Disconnections In the event of any disconnection of the connection between match players due to System, Network, PC, and/or Power problems/issues the match will be restarted. If any player does not agree to a match restart, that player will lose by default. Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit Unreal Tournament 2004  General · Version: latest · Mutators: UT Comp · Format: 2 vs 2 Death Match · Tournament Structure: Double Elimination Game Settings The following in game settings will be enforced for every match in the tournament: UTCOMP Mutator will be used. · Timelimit 15 · Double Damage TBD: leaning towards: disabled · Adrenaline TBD: leaning towards: disabled · No Superweapons · fraglimit 0 · bAllowBehindView=False · bAllowWeaponThrowing=True · bForceRespawn=True · bPlayersMustBeReady=True · bTournament=True · bWeaponShouldViewShake=False · bWeaponStay=False (Weapon Stay is Off) · GameSpeed=1.000000 · Gametype=Team · Deathmatch GoalScore=0 · NetServerMaxTickRate=30 · SpawnProtectionTime=0.0 Map List · DM-Antalus · DM-Corrugation · DM-DE-Osiris2 · DM-Rankin Players may use customized configuration files on the tournament machines. However the following settings will not be permitted: DetailTexMipBias DefaultTexMipBias MaxTimeMargin Behindview Command & Conquer: Red Alert 3 · Competition Method: 1 vs. 1 Double Elimination · Maps: Battlebase Beta Fire Island Industrial strength Infinity Isle Temple Prime · Starting cash: 10000 · Game speed : Maximum
 |